X-Men Origins: Wolverine tries to cram a lot in and very little of it works. A big part of this film is the relationship between Logan and his brother, Victor Creed (Live Schreiber). How they are each other’s only family until Victor’s violent streak gets too much for Logan and they go on different paths. Schreiber, and his creepy/gross nails, does look like he’s having a good time playing a villain that’s one step away from moustache-twirling. But the film never really delves into the hows and whys of the character instead having it pretty black and white – Logan = good while Victor = bad.
There are a lot of new mutants as a part of the team, led by Stryker (Danny Huston), and I couldn’t tell you any of their names – except Wade Wilson (Ryan Reynolds). X-Men Origins: Wolverine is possibly the most derided X-Men film and a big part of that is because of its treatment of that character and what it turned Deadpool into. God bless Ryan Reynolds for sticking with it and getting a Deadpool movie made seven years after this one made the character unrecognisable. The other members of the team aren’t given much more than the barebones of a personality and most are quicky killed off.
Gambit (Taylor Kitsch) makes his one and only appearance in the entire X-Men franchise
(so far) and he really is a bright spark in this otherwise dull film. He’s probably got less than 10 minutes of screen time, and he doesn’t appear until an hour into the film, but Kitsch still manages to bring more charm and charisma in that time than Hugh Jackman does in the whole film.
Speaking of Jackman, considering how layered his performance as Logan in previous films was and how it looked like he was giving a good performance even if the script wasn’t great (looking at you X-Men: The Last Stand) here he looks like he’s checked out of it and doesn’t really care anymore. That may be down to the poor script or the fact he’s supposed to be playing a slightly different Logan than the one we’ve seen before, one who remembers the 100+ years of his life so is more weary due to the things he’s seen or done. Either way, it’s not a great performance.
There’s a lot of X-Men Origins: Wolverine that feels contrived because it’s a prequel. There are things like where Logan gained the moniker Wolverine and even where he got his cool, brown leather jacket – were we really desperate to know that? – and often it seems unnatural as the film screeches to a holt so you pick up this obvious reference. Then there’s a problem that prequels often fall into – you have a good idea of how the story is going to end. If you’ve seen the original trilogy (which you probably have) then you know Logan is “experimented on” and he must lose his memory by the end of the film. If the stuff leading up to that was more compelling maybe Logan’s amnesia would then be bittersweet as a viewer as then what he’d lost would be more affecting but it’s not.
The CGI in X-Men Origins: Wolverine is so bad. I’m one to forgive some shoddy CGI if it’s just in one scene or the rest of the film in terms of plot and characters is good and entertaining, but as X-Men Origins: Wolverine doesn’t meet those requirements it’s worth mentioning. The most noticeable thing is Wolverine’s claws. Obviously, they aren’t real but they look so fake and far worse than they did in X-Men which was released nine years earlier. They look stuck on Logan’s hands rather than a part of the characters body.
X-Men Origins: Wolverine is pretty much one fight/action scene after another, and it gets boring pretty quickly as none of the characters Logan goes up against (besides Gambit) have much of a personality or a compelling story arc – and the actual plot of the film isn’t that entertaining either. 1/5.